Goal: Checkmate the opponent's king.
Pawn (β): Moves forward 1 (or 2 on first move). Captures diagonally. Value: 1
Rook (β): Moves horizontally/vertically. Value: 5
Knight (β): Moves in an "L" shape. Jumps over pieces. Value: 3
Bishop (β): Moves diagonally. Value: 3
Queen (β): Combines rook + bishop. Value: 9
King (β): Moves 1 square any direction. Unlimited value!
Always protect your king! Never leave it in check.
1. Castling (β+β)
How: King moves 2 squares toward rook; rook jumps over.
When: King/rook never moved, no check, path clear.
Why: Safeguards king + activates rook. Do it early!
2. En Passant (β)
How: If enemy pawn moves 2 squares, your pawn can capture it as if it moved 1.
When: Only on the very next turn!
Why: Prevents pawns from bypassing capture. Rare but important!
3. Promotion (βββ)
How: Pawn reaching 8th rank becomes queen, rook, bishop, or knight.
When: Always on the final rank.
Why: Queen is strongest (9 points), but sometimes knight wins (e.g., forks)!
π‘ Tip: Watch for these β they win games!
How Chess Pieces Move:
π‘ What Do the Values Mean?
These numbers are relative point values used to evaluate trades:
β
Good trades gain material (e.g., rook for knight = +2 points).
β Bad trades lose material (e.g., queen for rook = β4 points).
Opening (Moves 1-10)
β’ Control the center (d4, d5, e4, e5)
β’ Develop knights & bishops
β’ Castle early
β’ Don't move the same piece twice
Middlegame (Moves 10-40)
β’ Look for tactics: forks, pins, skewers
β’ Attack weaknesses (isolated pawns, king safety)
β’ Coordinate your pieces
Endgame (Few pieces left)
β’ Activate your king!
β’ Push passed pawns
β’ Learn basic checkmates (K+Q vs K, K+R vs K)
π§ Remember: Chess is 90% tactics for beginners!