Game Settings

Loading...

Learning Tips

  • Click any piece to see its legal moves (blue outline).
  • In Easy mode, green dots show good suggestions.
  • Check Captured and Move History panels to follow the game.
  • Use Replay buttons to hear moves again.
🏠 Free Online Game Playing
You captured:
AI captured:
Your Moves
AI Moves
Coach Panel:
Chess Coach

Goal: Checkmate the opponent's king.

Pawn (β™™): Moves forward 1 (or 2 on first move). Captures diagonally. Value: 1

Rook (β™–): Moves horizontally/vertically. Value: 5

Knight (β™˜): Moves in an "L" shape. Jumps over pieces. Value: 3

Bishop (β™—): Moves diagonally. Value: 3

Queen (β™•): Combines rook + bishop. Value: 9

King (β™”): Moves 1 square any direction. Unlimited value!

Always protect your king! Never leave it in check.

1. Castling (β™”+β™–)
How: King moves 2 squares toward rook; rook jumps over.
When: King/rook never moved, no check, path clear.
Why: Safeguards king + activates rook. Do it early!

2. En Passant (β™™)
How: If enemy pawn moves 2 squares, your pawn can capture it as if it moved 1.
When: Only on the very next turn!
Why: Prevents pawns from bypassing capture. Rare but important!

3. Promotion (β™™β†’β™•)
How: Pawn reaching 8th rank becomes queen, rook, bishop, or knight.
When: Always on the final rank.
Why: Queen is strongest (9 points), but sometimes knight wins (e.g., forks)!

πŸ’‘ Tip: Watch for these β€” they win games!

How Chess Pieces Move:

  • Pawn (β™™): Moves forward 1 square (or 2 on its first move). Captures diagonally forward. Often moved first to control the center. Value: 1
  • Rook (β™–): Moves horizontally or vertically any number of squares. Powerful on open files (columns) or ranks. Value: 5
  • Knight (β™˜): Moves in an "L" shape: 2 squares in one direction, then 1 square perpendicular, or vice versa. It can jump over other pieces. Knights are often best placed near the center. Value: 3
  • Bishop (β™—): Moves diagonally any number of squares. Works well in pairs and on open diagonals. Value: 3
  • Queen (β™•): Combines the power of a rook and bishop: moves horizontally, vertically, or diagonally any number of squares. The most powerful piece. Value: 9
  • King (β™”): Moves 1 square in any direction (horizontally, vertically, or diagonally). The game ends if the king is checkmated. Keep it safe! Value: Unlimited (losing the king loses the game)

πŸ’‘ What Do the Values Mean?

These numbers are relative point values used to evaluate trades:

  • Pawn = 1 point β€” the basic unit.
  • Knight or Bishop = 3 points β€” called "minor pieces".
  • Rook = 5 points β€” a "major piece".
  • Queen = 9 points β€” the most powerful.
  • King = invaluable β€” you lose if it’s checkmated.

βœ… Good trades gain material (e.g., rook for knight = +2 points).
❌ Bad trades lose material (e.g., queen for rook = –4 points).

Opening (Moves 1-10)
β€’ Control the center (d4, d5, e4, e5)
β€’ Develop knights & bishops
β€’ Castle early
β€’ Don't move the same piece twice

Middlegame (Moves 10-40)
β€’ Look for tactics: forks, pins, skewers
β€’ Attack weaknesses (isolated pawns, king safety)
β€’ Coordinate your pieces

Endgame (Few pieces left)
β€’ Activate your king!
β€’ Push passed pawns
β€’ Learn basic checkmates (K+Q vs K, K+R vs K)

🧠 Remember: Chess is 90% tactics for beginners!